Digital asset
Sandy Shores Remake
Sandy Shores
gets a new role.
The full remake transformed the familiar empty territory into a vibrant, connected district for RP — now it’s the city you’d actually want to move into forever 🌊✨
From Transit Zone —
to Living Hub.
In the original Sandy Shores, players just drove through — the city looked boring, empty... like it had been abandoned. It felt lifeless. No one wanted to stop or hang around.
But everything’s changed!
Four main locations
and a full environment upgrade.
Each location covers a different type of roleplay, and the overall world pass connects them into one recognizable area instead of a bunch of separate MLOs.
Motel
The motel now feels like a real cozy roadside hotel: with a lively lobby, comfortable rooms (each with its own bathroom), a flower garden, and a sunny pool. Nearby, there's parking for towed cars. It's easy to imagine guests checking in, the administration at work, or even little stories from travelers' lives here!
YACHT CLUB
The yacht club is a fancy spot on the shore: inside, it has interiors with panoramic windows, outside, a long pier for luxury yachts and a pool by the water. You can host elite meetings, parties, or just relax to the sound of the waves — everything looks expensive and stylish!
HOSPITAL
A medical location with an interior and parking is being built on the site of the old fire station. The reception, hallways, offices, and wards create a clear path for EMS, patients, and civilians — from admission to long-term treatment..
SHERIFF
A full-fledged interior with a reception, work, and office areas creates a base for statements, interrogations, reports, and patrol work. A small park nearby makes the civilian part of the district calmer and more natural.
Not a single point — a rebuilt neighborhood.
The environment links the main MLOs into a cohesive Sandy Shores, so moving between locations doesn't feel like a bunch of disconnected swaps.
MOTEL exterior / interior / reception / impound
YACHT_CLUB pier exterior / interior
CIVIC hospital interior / sheriff exterior + interior
UTILITY gas station / door module
[02] Add the package resources according to the setup notes
[03] Check the interior and exterior modules on the test build